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» WE HAVE MOVED!!!!!!!!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:46 am by bigyin96

» WE HAVE MOVED!!!!!!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:45 am by bigyin96

» WE HAVE MOVED!!!!!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:44 am by bigyin96

» WE HAVE MOVED!!!!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:43 am by bigyin96

» WE HAVE MOVED!!!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:43 am by bigyin96

» WE HAVE MOVED!!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:42 am by bigyin96

» WE HAVE MOVED!!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:42 am by bigyin96

» WE HAVE MOVED!!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:41 am by bigyin96

» WE HAVE MOVED!
Fallen Earth I_icon_minitimeFri May 11, 2012 2:40 am by bigyin96

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    Fallen Earth

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    PhilipOmnis
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    Post  PhilipOmnis on Sat Feb 25, 2012 8:28 pm

    So I was sifting through Steam (A very good commercial games client) updates and happened upon a MMORPG called "Fallen Earth", a free-to-play game that seems to be slightly different to what I've seen before, below is the pasted information. I'm not sure if it'll be any good but was wondering if any other TLCG members may be interested in playing it or are currently playing it.

    About the game.

    It’s 2156, and the world has been destroyed by both nuclear and bio-chemical means. Your story takes place in one of the few habitable places left in the world, the Grand Canyon. As a clone with an uncertain past, your job is survival in a world now built on destruction, betrayal and fragile factional alliances.

    Explore, harvest and stake your claim to over 1,000 square kilometers of harsh and mysterious terrain. The classless advancement and non-linear gameplay allows you to play the character you want. Join a random dynamic events to capture resources and invade towns, capture and hold a Progress Town, fight through instances, take part in the rich faction backstory, or make a living by selling what you scavenge and craft on the auction house. Fallen Earth gives you the freedom to do exactly as you want. The world may be a shadow of its former self, but there’s no limit to what’s possible for you to accomplish.

    Key features:

    Scavenge, harvest and craft just about anything you can think of. Over 95% of the in-game items are player crafted.
    The hybrid real-time combat system gives you the perfect blend of first-person combat and role-playing
    Pledge allegiance to one of six factions and take part in the rich backstory that defines the world of Fallen Earth
    Completely classless, play the way you want to
    Over 1,000 square kilometers to explore
    Dynamically occurring events, including invasions and resource cache discoveries mean that there is always something happening

    System Requirements
    Minimum:

    OS: XP SP3, Vista SP1, Windows 7
    Processor: Intel Core 2 Duo 1.8 GHz or Athlon 64X2 2.4 GHz
    Memory: 2 GB for XP, 3 GB for Vista, 2 GB for Windows 7
    Hard Disk Space: 10 GB
    Video Card: nVidia GeForce 6600 or ATI Radeon X1300
    DirectX®: 9.0c (XP), 10 (Vista)
    Casamyr
    Casamyr
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    Post  Casamyr on Sun Feb 26, 2012 12:29 am

    Apart from the fact, that my computer would likely explode if I tried to run this it sounds like an interesting mmo. I like the fact that most things ingame are player created, rather than Dev created. It makes the world more real.

    Kinda why I like EVE back in the early days until they brought I think Tranquility online and lag made it unplayable for me. All the interesting cool stuff happening was driven solely by the players, CCP jsut created and maintained the sandbox environment....I guess that's why I'm really looking forward to DUST 514.


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    PhilipOmnis
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    Fallen Earth Empty Re: Fallen Earth

    Post  PhilipOmnis on Sun Feb 26, 2012 2:49 am

    Casamyr wrote:Apart from the fact, that my computer would likely explode if I tried to run this it sounds like an interesting mmo. I like the fact that most things ingame are player created, rather than Dev created. It makes the world more real.

    Kinda why I like EVE back in the early days until they brought I think Tranquility online and lag made it unplayable for me. All the interesting cool stuff happening was driven solely by the players, CCP jsut created and maintained the sandbox environment....I guess that's why I'm really looking forward to DUST 514.

    Are you sure Dust is going to be quite like that? I was under the impression that it was just going to be affect the EVE universe, nothing else xD Doesn't seem -that- interesting =P
    Casamyr
    Casamyr
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    Post  Casamyr on Sun Feb 26, 2012 4:25 am

    You are probably right Phil in that most of the benefits will affect the EVE playerbase, but what I am getting at is that DUST contracts are player controlled rather than a Develop based one or just a random map somewhere - and the ingame money you will earn for undertaking contracts will make you a better player and benefit your clan even more.


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