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» WE HAVE MOVED!!!!!!!!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:46 am by bigyin96

» WE HAVE MOVED!!!!!!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:45 am by bigyin96

» WE HAVE MOVED!!!!!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:44 am by bigyin96

» WE HAVE MOVED!!!!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:43 am by bigyin96

» WE HAVE MOVED!!!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:43 am by bigyin96

» WE HAVE MOVED!!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:42 am by bigyin96

» WE HAVE MOVED!!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:42 am by bigyin96

» WE HAVE MOVED!!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:41 am by bigyin96

» WE HAVE MOVED!
Skyrim 1.2 patch I_icon_minitimeFri May 11, 2012 2:40 am by bigyin96

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    Skyrim 1.2 patch

    Casamyr
    Casamyr
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    Skyrim 1.2 patch Empty Skyrim 1.2 patch

    Post  Casamyr on Wed Nov 30, 2011 12:25 am

    Should be out now for most people. List of fixes below

    Fixed issue where projectiles did not properly fade away
    Fixed occasional issue where a guest would arrive to the player’s wedding dead
    Dragon corpses now clean up properly
    Fixed rare issue where dragons would not attack
    Fixed rare NPC sleeping animation bug
    Fixed rare issue with dead corpses being cleared up prematurely
    Skeleton Key will now work properly if player has no lockpicks in their inventory
    Fixed rare issue with renaming enchanted weapons and armor
    Fixed rare issue with dragons not properly giving souls after death
    Improved occasional performance issues resulting from long term play


    I love the second fix. Guests arriving at your wedding dead. I note there is no fix yet for the giant bug. When they hit you, you fly miles up into the air. Very funny.

    Hopefully, this fixes the massive lag that ps3 players have been suffering due to large save game files.



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    WhiteLite
    WhiteLite
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    Post  WhiteLite on Wed Nov 30, 2011 2:15 am

    ohh nice i like what they have done, fixing a few problems, would that be most of problems in skyrim fixed now?
    Casamyr
    Casamyr
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    Post  Casamyr on Wed Nov 30, 2011 2:01 pm

    I doubt it very much. as I said the Giant bug is yet to be fixed, and there will be many more out there as well.

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    bigyin96
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    Post  bigyin96 on Wed Nov 30, 2011 2:06 pm

    Lmao that 2nd fix is very funny indeed Razz and the giant bug that much be very annoying when fighting one


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    WhiteLite
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    Post  WhiteLite on Wed Nov 30, 2011 3:05 pm

    lol meh giant bug is kinda funny Razz
    HashiriyaGOD
    HashiriyaGOD
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    Post  HashiriyaGOD on Wed Nov 30, 2011 4:18 pm

    Hopefuly it does not riddle my map glitch spot unavailable.
    Able to fall through to the floor of the map and walk wherever. then just jump back through handy for walking far fast. accidently fell into it one day.
    Casamyr
    Casamyr
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    Post  Casamyr on Wed Nov 30, 2011 11:04 pm

    Cool glitch, Dave. Where on the Map did you find that one?


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    Casamyr
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    Post  Casamyr on Thu Dec 08, 2011 11:57 pm

    Bethseda have provided a workaround for those people who are suffering from major lag issues due to the way the way the game saves data. Here it is:

    keep at least 2GB of hard disk space free
    disable autosave
    wait/rest in-game for up to 30 days. What this apparently does is help clear the effects of the game world from the players actions.


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