Bethesda has admitted it needs to take greater care when it comes to updating The Elder Scrolls V: Skyrim.
In a post on its blog announcing plans to release the game's full dev tools to PC players in January, as well as an update to fix issue introduced by the recent 1.2 patch, such as magic resistance not calculating properly and backwards flying dragons, the company promised to tread more carefully going forward.
"After the holidays, we'll continue to release regular updates for the game - through full title updates, as well as incremental 'gameplay updates' to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits," it said.
"We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that's a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.
"We all know this is a huge game, and everyone has a different experience. We'll continue to do everything we can to make the game better and better for as many people as possible every day.
"We've also realised that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this.
"To be safe, we are prioritising code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.
In a post on its blog announcing plans to release the game's full dev tools to PC players in January, as well as an update to fix issue introduced by the recent 1.2 patch, such as magic resistance not calculating properly and backwards flying dragons, the company promised to tread more carefully going forward.
"After the holidays, we'll continue to release regular updates for the game - through full title updates, as well as incremental 'gameplay updates' to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits," it said.
"We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that's a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.
"We all know this is a huge game, and everyone has a different experience. We'll continue to do everything we can to make the game better and better for as many people as possible every day.
"We've also realised that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this.
"To be safe, we are prioritising code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.
"
Fri May 11, 2012 2:46 am by bigyin96
» WE HAVE MOVED!!!!!!!!
Fri May 11, 2012 2:45 am by bigyin96
» WE HAVE MOVED!!!!!!!
Fri May 11, 2012 2:44 am by bigyin96
» WE HAVE MOVED!!!!!!
Fri May 11, 2012 2:43 am by bigyin96
» WE HAVE MOVED!!!!!
Fri May 11, 2012 2:43 am by bigyin96
» WE HAVE MOVED!!!!
Fri May 11, 2012 2:42 am by bigyin96
» WE HAVE MOVED!!!
Fri May 11, 2012 2:42 am by bigyin96
» WE HAVE MOVED!!
Fri May 11, 2012 2:41 am by bigyin96
» WE HAVE MOVED!
Fri May 11, 2012 2:40 am by bigyin96